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In a Holy Grail War, Mages (Masters) and their Heroic Spirits (Servants) fight for the control of the Holy Grail—an omnipotent wish-granting device said to fulfill any desire. Years have passed since the end of the Fifth Holy Grail War in Japan. Now, signs portend the emergence of a new Holy Grail in the western American city of Snowfield. Sure enough, Masters and Servants begin to gather... A missing Servant class... Impossible Servant summonings... A nation shrouded in secrecy... And a city created as a battleground. In the face of such irregularities, the Holy Grail War is twisted and driven into the depth of madness. Let the curtain rise on a masquerade of humans and heroes, made to dance upon the stage of a false Holy Grail.
Part two of Fate/Grand Order: Shinsei Entaku Ryouiki Camelot - Wandering; Agateram; an adaptation of the the Sixth Holy Grail War, The Sacred Round Table Realm Camelot Singularity of Fate/Grand Order.
The Ainsworth family's goal is to save the world from evil, but their success depends on the great sacrifice Magical Girl Miyu makes for them. Her brother Shirou, however, is not willing to let the family have his sister without a fight. That’s why he doggedly searches for a way to save not only the world but also Miyu...
June 1998: After spending two years in a coma caused by a traffic accident, Shiki Ryougi awakens with amnesia. She is visited by Touko Aozaki, a wizard and proprietor of a studio called Garan no Dou. Shiki has lost not only the memory of her accident, but also any real sense that she's even alive. Strangely, enigmatic beings begin to attack her...